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Aurum - Order of Gold
Escape room 12+

Aurum - Order of Gold

3 - 5 people60 minutesMedium
Discover the secret of the Order of the Golden Dawn in Escape Room Aurum. Did they manage to make gold? You can uncover the mystery...
BeginnersWith children

Medium
Not scary
Without actorsActors
NederlandsGame language
About the escape room
Escape Room Aurum is about the Order of the Golden Dawn. A secret society that was founded in London in 1884. The influential members set up temples in various places. Little is known about the goals of the Order, although the rumor has it that they tried to make gold. By the end of the 1930s, the order disappeared again and most temples were closed. No one knows if they succeeded in making gold. But maybe you'll find out now...
AI
Brief assessment
Navigator AI
Smart escape with unique roles and surprising mechanisms in the mysterious universe of the Golden Dawn. Ideal for teams that like to think outside the box and appreciate a sleek, technical finish.
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Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIReviews highlight the creative puzzles and the unique distribution of tasks across players. The set and tech are often praised, including a standout transition scene, but the start can feel cold and some props are worn. A single team reported malfunctions and no response to help requests. Four players seems the sweet spot; five is technically possible but less smooth in the mid-late part.
WeaknessesThe entry can be clunky, and wear makes some symbols hard to read. There’s a report of non-working components and no response to help, which can dampen the experience.
StrengthsStrong theming with a well-executed story and a sleek, technical set. Original mechanisms and roles give everyone something to do.
SecurityFeels standard safe and well-kept. Read the pre-game emails carefully; it helps the flow and prevents a faltering start.
Level of fearNot scary; it’s about mystery and alchemy, not jump scares. Suitable for families and puzzle-loving teens.
Actors' gameLittle is said about actors; interaction seems mostly via hints and guidance. One group received no response despite repeated requests, which was unusual but frustrating.
Quality of riddlesPuzzles require creative thinking and feel mostly fair and varied. Roles are meaningful and not interchangeable, though in form they sometimes function similarly.
PlotYou dive into a secret society that may have tried to make gold and unravel their traces step by step. The story comes together nicely with an unexpected transition, though the start could have been smoother.
Difficulty levelMedium to challenging, especially fun for experienced puzzlers or enthusiastic teams. With four players the pace is best; five can feel a bit clunkier.

Reviews

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Other escape rooms at this location

Aurum - Order of Gold3 - 5 people